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50 Digital Team-Building Games

ebook
Use technology to increase loyalty and productivity in your employees

50 Digital Team-Building Games offers fun, energizing meeting openers, team activities, and group adventures for business teams, using Twitter, GPS, Facebook, smartphones, and other technology. The games can be played in-person or virtually, and range from 5-minute ice-breakers to an epic four-hour GPS-based adventure. Designed to be lead by managers, facilitators, presenters, and speakers, the activities help teams and groups get comfortable with technology, get to know each other better, build trust, improve communication, and more. No need to be a "techie" to lead these games—they're simple and well-scripted.

Author John Chen is the CEO of Geoteaming, a company that uses technology and adventure to teach teams how to collaborate.

  • How to lead a simple, fast, fun team building activity with easy-to-follow instructions
  • How to create successful "virtual" team building that requires NO travel and little to no additional expenses
  • How to engage standoffish engineers, "hard to reach" technical teams, or Gen X/Y teammates with technology they enjoy using
  • Successful technology-based team building can build buzz for your company, build critically important relationships and communication internally, and keep your team talking about it for weeks afterward!


    Expand title description text
    Publisher: Wiley

    Kindle Book

    • Release date: April 4, 2012

    OverDrive Read

    • ISBN: 9781118240311
    • Release date: April 4, 2012

    EPUB ebook

    • ISBN: 9781118240311
    • File size: 9235 KB
    • Release date: April 4, 2012

    Formats

    Kindle Book
    OverDrive Read
    EPUB ebook

    subjects

    Business Nonfiction

    Languages

    English

    Use technology to increase loyalty and productivity in your employees

    50 Digital Team-Building Games offers fun, energizing meeting openers, team activities, and group adventures for business teams, using Twitter, GPS, Facebook, smartphones, and other technology. The games can be played in-person or virtually, and range from 5-minute ice-breakers to an epic four-hour GPS-based adventure. Designed to be lead by managers, facilitators, presenters, and speakers, the activities help teams and groups get comfortable with technology, get to know each other better, build trust, improve communication, and more. No need to be a "techie" to lead these games—they're simple and well-scripted.

    Author John Chen is the CEO of Geoteaming, a company that uses technology and adventure to teach teams how to collaborate.

  • How to lead a simple, fast, fun team building activity with easy-to-follow instructions
  • How to create successful "virtual" team building that requires NO travel and little to no additional expenses
  • How to engage standoffish engineers, "hard to reach" technical teams, or Gen X/Y teammates with technology they enjoy using
  • Successful technology-based team building can build buzz for your company, build critically important relationships and communication internally, and keep your team talking about it for weeks afterward!


    Expand title description text
    • Details

      Publisher:
      Wiley

      Kindle Book
      Release date: April 4, 2012

      OverDrive Read
      ISBN: 9781118240311
      Release date: April 4, 2012

      EPUB ebook
      ISBN: 9781118240311
      File size: 9235 KB
      Release date: April 4, 2012

    • Creators
    • Formats
      Kindle Book
      OverDrive Read
      EPUB ebook
    • Languages
      English